The 2D part of the stages take up roughly half of the levels, with plenty of vertical level design for platforming. The stages are in full 3D in which Sonic can run and jump in any direction, periodically changing to a fixed 2D perspective for gameplay along a 2D plane, reminiscent of the original Genesis/Megadrive Sonic titles. The Wii game is a spiritual sequel to the ''daytime'' Sonic stages of Sonic Unleashed. Sonic Colors for Wii Sonic explores Tropical Resort. However, a version for PlayStation 3 or Xbox 360 has yet to be announced, even over a year after Sonic Colors for Wii was released. Sega has stated that if Sonic Colors for Wii sells well enough, they might port the game to the Playstation 3 and Xbox 360. There are two Sonic Colors games: a full 3D one for Wii, and a 2D one for Nintendo DS, and both were released on November 16, 2010. It brings a distinct new setting to the Sonic series, going after the fantastical rather than realism, and takes inspiration from games like Mario Galaxy to become an evolution of the 3D Sonic games, as opposed to the throwback to the 2D classics like Sonic 4. Sonic Colors (Sonic Colours in Europe) is either of two action platforming titles from Sega, Sonic Team and Dimps - one for Nintendo Wii, the other an offshoot title for Nintendo DS.
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